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Organic Weapon Design Tutorial

In this tutorial I will teach you my approach for concepting an Organic Weapon. This will cover my entire 2d and 3d workflow from brief to a final deliverable of a resolved design, ready to be sent to a 3D artist for production.

WHO AM I?
I'm a Senior concept artist at Riot games currently working on VALORANT as a weapons designer on the Premium Content Team.  Before this, I spent 7 years working on Warframe where I had the opportunity to work extensively on the creation of organic weaponry which has become a passion of mine and is something I still don't see explored often enough.  I am also a teacher for Syn Studios' Concept Art Diploma Program where I teach courses on Design Fundamentals and Vehicle/Prop Design.  To see more examples of my approach and weapons I've worked on in the past you can check out my ArtStation page here: https://www.artstation.com/bigham

Preview Video can be viewed here:
https://www.youtube.com/watch?v=5jWhZPyJnAI&ab_channel=SeanBigham

WHAT YOU GET:

- 7 hours of video content in total. This is the entire process from start to finish: Nothing is skipped! Demo consists of 40 hours of work sped up with voice over commentary added in post.

- Includes video presentations detailing the Brief, a Context Overview, discussions on breaking down Reference and Basic Design Theory as it relates Organic Design.

- Includes a COMPLETE 2D and 3D Concept Workflow for Designing an Organic Weapon to the stage of a Production Ready Asset.

- All .PSD files, .Blend Files and .ZTLs are included (along with a trim brush i use a lot), along with the final .png images and my pure ref file.

- BONUS video Discussion with Lucas Hug (Former Associate Art Director and Weapons Lead at Digital Extremes)


** This is not a tutorial on how to model in either Zbrush or Blender but I will break down the tools I use and show you my entire process in these programs.

Release Notes

I've recently raised the price on artstation - Please purchase the tutorial through gumroad for MASSIVE SAVINGS instead please and thank you!


https://artofbigham.gumroad.com/l/HAwVy

V2.0 - BONUS SECOND WEAPON PROCESS ADDED!!!

- Time lapse of Zbrush block out with no commentary (2 hours)

- An exploration of line art outputs from Keyshot then in Zbrush. This isn’t a Tutorial but more of an experiment to see if these will work with this particular workflow. Real time with full audio commentary (1 hour)

- Time lapse of the Photoshop detailing stage: front 3/4, back 3/4 and side view (1 hour)

- Conclusion where I discuss the results of the experiments and the final completed concept

- All .PSD files, .PNGs and .ZTLs are Included.

Standard Use License
$40
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Files (22)
001_Intro
mp4 /
19 MB
002_Reference
mp4 /
160 MB
003_Theory
mp4 /
34 MB
3DRenders
7z /
20 MB
004_Thumbnails
mp4 /
180 MB
005_Sketches
mp4 /
310 MB
006_Special_Guest
mp4 /
230 MB
007_Cleanup
mp4 /
53 MB
008_Blender
mp4 /
3.9 GB
009_Zbrush_Intro
mp4 /
190 MB
010_Zbrush
mp4 /
3.1 GB
011_Photoshop
mp4 /
520 MB
012_ Photoshop
mp4 /
540 MB
013_Conclusion
mp4 /
28 MB
FINALS
7z /
13 MB
Working Files
7z /
500 MB
Zbrush brush and lighting setup
7z /
42 KB
BONUS_WEAPON2_WORKING FILES
7z /
480 MB
014_BONUS_ZBRUSH
mp4 /
4 GB
015_BONUS_LINEART_OUTPUT_EXPERIMENTS
mp4 /
800 MB
016_BONUS_PHOTOSHOP
mp4 /
1.2 GB
017_BONUS_CONCLUSION
mp4 /
250 MB