VALORANT: Torque
This weapons set has been a long term passion project of mine on Valorant which took over 4 years to go into production from it's initial pitch. Ma.K, created by Kow Yokoyama has been a massive influence on my career since my days being introduced to his work on Warframe and I'm beyond thrilled I could show my take on the style within the VALORANT universe. It's also the first time I've really been able to push and play with the silhouettes and functionality of the weapons quite extensively on a model swap only skinline - it was a blast to work on.
Lots of great feedback and direction from Kevin Duc, Sam Brown, Denis Lakhanov and Andrew Orozco of the VAL concept art team! The 3D was split between two internal artists: Etienne Boisseau (worked on the AK) and Joseph Burgos (worked on the Base Pistol) and our talented OS team! Chroma and cleanup work done by Adam Moore.
Great work everyone!!
Concept Lead:
https://www.artstation.com/kevinduc
3D Weapons Artist:
https://www.artstation.com/boyso
3D Weapons Artist:
https://www.artstation.com/joseph-burgos
3D Weapons Lead:
https://www.artstation.com/elbrooke